Skip to content
Commit e1f86e63 authored by Yein Jo's avatar Yein Jo
Browse files

Fix ripple alpha.

During polishing, the default alpha value is changed to 1 in the
RippleShader. It should be .45 by default.

It might take more time to fix the refactor CL that contains this change, so created a separate CL for this. ag/19582192

Test: Manual - test Wireless, wired, and media ttt ripple animations manaully.
Bug: b/237282686
Change-Id: Ie82097bbf17dad8b888a2c706a76f16bc29529ed
parent 69d314f2
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment