Skip to content
Commit d9b11fe4 authored by Josh Tsuji's avatar Josh Tsuji
Browse files

Update scrim controller directly with occlude animation status.

updateIsKeyguard() short circuits in some cases which was preventing
the scrim state from updating after the occlude animation ends. This
fixes that by delivering the occlusion animation status directly
(similar to clipsQsScrim and other params in ScrimController) and
updating the scrims.

Fixes: 258700577
Test: launch camera in both light and dark mode
Test: pull down shade before/after launch to confirm notif scrim is not stuck
Change-Id: Ib3762df8d51f9347c56347cc235b8c97637991c0
parent d570ce2d
Loading
Loading
Loading
Loading
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment