Update scrim controller directly with occlude animation status.
updateIsKeyguard() short circuits in some cases which was preventing the scrim state from updating after the occlude animation ends. This fixes that by delivering the occlusion animation status directly (similar to clipsQsScrim and other params in ScrimController) and updating the scrims. Fixes: 258700577 Test: launch camera in both light and dark mode Test: pull down shade before/after launch to confirm notif scrim is not stuck Change-Id: Ib3762df8d51f9347c56347cc235b8c97637991c0
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