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Commit 43278ad1 authored by Winson Chung's avatar Winson Chung
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Fix issue with lagging pip movement after entering/exiting dismiss

- Increase the spring stiffness to catch up to the finger sooner
- In certain cases, moving into and out of the dismiss area quickly
  will start the physics animator multiple times which can trigger
  the update callback multiple times per frame, so only update if
  the bounds have changed

Bug: 183756396
Test: Drag into and out of the
Change-Id: I85a94948ef23b9dc1d569ab3706af899e0d67ef1
parent 00475492
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