workqueue: don't butcher idle workers on an offline CPU
Currently, during CPU offlining, after all pending work items are drained, the trustee butchers all workers. Also, on CPU onlining failure, workqueue_cpu_callback() ensures that the first idle worker is destroyed. Combined, these guarantee that an offline CPU doesn't have any worker for it once all the lingering work items are finished. This guarantee isn't really necessary and makes CPU on/offlining more expensive than needs to be, especially for platforms which use CPU hotplug for powersaving. This patch lets offline CPUs removes idle worker butchering from the trustee and let a CPU which failed onlining keep the created first worker. The first worker is created if the CPU doesn't have any during CPU_DOWN_PREPARE and started right away. If onlining succeeds, the rebind_workers() call in CPU_ONLINE will rebind it like any other workers. If onlining fails, the worker is left alone till the next try. This makes CPU hotplugs cheaper by allowing global_cwqs to keep workers across them and simplifies code. Note that trustee doesn't re-arm idle timer when it's done and thus the disassociated global_cwq will keep all workers until it comes back online. This will be improved by further patches. Signed-off-by: Tejun Heo <tj@kernel.org> Acked-by: "Rafael J. Wysocki" <rjw@sisk.pl>
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