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Commit e3490fce authored by Yiwei Zhang's avatar Yiwei Zhang
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Game Driver: Process sphal libraries in GraphicsEnvironment

Previously, there's only one Game Driver existed in the system, so we process
sphal libraries in GPU service to save the launch time for loading Game Driver.
Now we need to support a separate prerelease driver, so we have to move the
processing back to app launch time.

Bug: 134881329
Test: Manual test with prerelease driver and Settings UI.
Change-Id: Ic1bb412a6a026c68f55243c906bd56fe1fee44c3
parent 4c7291f7
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