Fix for Surface#lockHardwareCanvas lockups
By avoiding setting a dequeue buffer timeout we avoid hitting a different path in BufferQueue that prevents async behavior from happening. This restores P's behavior in this path. Bug: 143860379 Test: repro app in bug Change-Id: Iffbd9f9e6689a40876ff3aa74c10020e3f09fc6a Merged-In: Iffbd9f9e6689a40876ff3aa74c10020e3f09fc6a
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