Fixed an issue where scrolling didn't work anymore after going to landscape
Because of the way linearlayout measures and because we never invalidated our measure cache, the measuring of the view would be skipped, leading to issues. We're now forcing the measurement to be invalidated when changing the measuredState. Fixes: 159719742 Test: use crosshatch, go to expanded qs, have 2 players. Rotate back and forth. Observe normal scrolling Change-Id: I32fc904f884b1032d173c4811576cdb5818bad22
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