Do not turn on dithering by default
Bug: 195281495 Test: Ief7025c21f365ae90fa63120f1cc82e0695901af This is a partial revert of 47c51fe8/ I5d5d03e430af380e23016c6deba5eca46067a22b. The intent was to bring today's rendering implementation in line with the old HWUI implementation, which always dithered gradients by default. However, when dithering is enabled, the Skia implementation dithers more than just gradients (e.g. Bitmaps). Combined with poor performance of the dithering algorithm on certain GPUs, this led to a performance regression on key apps. Change-Id: Id54121091e2cc47131dc9b5ae67bd638fbc005fc
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