AArch64: Use long for pointers in audio effect classes
For storing pointers, long is used in AudioEffect and Visualizer classes, as native pointers can be 64-bit. In addition, some minor changes have been done to conform with standard JNI practice (e.g. use of jint instead of int in JNI function prototypes) Change-Id: Ief49bbe5baef663e268c7f6d70ac33a4df45621c Signed-off-by: Ashok Bhat <ashok.bhat@arm.com> Signed-off-by: Marcus Oakland <marcus.oakland@arm.com> Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
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