Fixing QS appearing when going from AOD to unlocked in split shade
Bug was caused by steadily decreasing height of panel instead of snapping it to 0 immediately. While transitioning from AOD to UNLOCKED, we’re using collapsePanel with animation call which creates height animator. That animator is progressing through shade collapse from fraction of 1 through 0.9, 0. 8 etc making the whole shade visible for some time. We need to immediately collapse shade in that case instead of animating the transition, which is done automatically when changing states. This animation was triggered from resetViews() when going out of doze and resetting views doesn’t seem to be necessary as shade is already getting collapsed when going into doze. Bug: 244777135 Test: go to AOD in split shade, unlock with fingerprint without showing keyguard first, QS are not flashing for a moment Change-Id: Ice020b5d40148026709a78b22af9de4dbc203984
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