Add fallback case in glGetShaderInfoLog
Some drivers do not always report the proper info log length through glGetShaderiv which causes the JNI bindings to return an empty log string. This change falls back to a length of 512 bytes when the queried length is 0. This is the same fallback used in libhwui. Test: CtsOpenGLTest Bug: 16624915 Change-Id: I86ea52903b280a86305eaaa83eefcf46a7a8d0b4
Loading
Please register or sign in to comment