Fix pinned stack frame computation.
We want to compute the frames for pinned like we do for freeform as we are not constraining layout to the suggested display area by the PhoneWindowManager. Also update applyGravityAndUpdateFrame to not clip frames to the display for child windows. In the case of computeFrameLw this would not be a problem as we would then go on to overwrite mFrame anyway, but in the case of repositionChild it could create issues (where we have applyGravityAndUpdateframe without compute frame). Bug: 26454664 Change-Id: I6fd4c9f37060d51003d041566368edd2b9eb7afd
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