Avoid drawable invalidation during draw()
Prevents infinite invalidation loop when reusing a drawable asset within a single draw() call. Also reduces unnecessary extra invalidations due to drawable setters (ex. setBounds()) being called during draw(). Bug: 26329675 Change-Id: I31b3c99e8efd4193415cc562a84c8939a2f56c2d (cherry picked from commit 8cda8e91)
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