Ensure we mark windows as not seamlessly rotating when removing them.
Otherwise we fail to reach mSeamlessRotationCount = 0, this used to not be a problem however now that we use the mSeamlesslyRotated state based on it, it causes the system to believe we are still seamlessly rotating and refuse to perform new rotation animations. Bug: 77282741 Test: Manual. Change-Id: I5b1f105ec60d5475009ef77ef5b29b0d17f5749c
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