Send input event id to SurfaceFlinger
The application receives input events and produces graphic buffers in response. We are interested in measuring the total time that the input event takes to process, from the moment it's received on the device, to the moment that the image is displayed on the screen. To do this, we need to understand which input event produced a specific buffer. In this CL, we are sending the input event id from FrameInfo to SurfaceFlinger. This event id will later be used to identify a specific frame, and provide the frame timing information to inputflinger. Inputflinger will be able to use this information to reconstruct the complete event timeline, and record metrics on the duration of each input / graphics processing stage. This will allow us to optimize end-to-end touch latency. In the current CL, we are using 'NewestInputEvent' as the inputEventId. That's not quite correct. Today, this field contains the timestamp of the input event. Therefore, we will simply pass the truncated timestamp instead of proper input event id. We will fix this in a separate CL by providing input event id to FrameInfo. Design doc: https://docs.google.com/document/d/1G3bLaZYSmbe6AKcL-6ZChvrw_B_LXEz29Z6Ed9QoYXY/edit# Bug: 169866723 Test: printed input event id at the site of SurfaceFrame creation in FrameTimeline.cpp Change-Id: Ia90337bb2f000e9c93a4db04d9dd6ea9ea153520
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