Handle surfaceInset changes with deferred transactions.
First we have the client pass up the next frameNumber from relayoutWindow and then we simply deferTransactions at the WindowState level until this frame number is reached. This was always a little terrifying because deferring transaction effecftively meant we gave up control of the surface until the frame number was reached. However now we can still control the surface from the stack and other SurfaceControl nodes and so the window can still be moved around and animated even if the client is unresponsive. Bug: 70666541 Test: Manual. go/wm-smoke Change-Id: I2fecbeaa30fc0eb9cc8f08e1ea734dcc65da0aa0
Loading
Please register or sign in to comment