Enable easier burn in testing
- postInvalidate on the UdfpsAnimationView instead of its parent so that it will appropriately re-draw on AoD for burn-in - enable a way for all burn-in elements to update location based on time changes - update burn in offset for udfps so it moves 21 px left/right/up/down Bug: 178418596 Test: manual Change-Id: I199301ef53cb1535c4fe3e7c1677403d8d896df3
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