Fix finalizer ordering/double-free issue
Bug: 18289984 If Surface:finalize() happens after HwuiContext:finalize() it would try to manipulate a destroyed object. However, as Surface:finalize() always calls HwuiContext:destroy() this can be fixed by simply getting rid of HwuiContext's finalizer Change-Id: I7c912214417ab32891b1c58d045c9721e5f01965
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