Only update native InputApplicationHandle once
This makes sure the write operation (NativeInputApplicationHandle ::updateInfo) is always called from window manager side once when calling SurfaceControl.Transaction#setInputWindowInfo or InputManagerService#setFocusedApplication. If the info of input application handle is changed, a new instance will be created. That avoids the race condition of reading the fields of the same InputApplicationInfo instance from input dispatcher. This CL resolves the merge conflict. Bug: 171857140 Bug: 161334769 Bug: 174768985 Test: WindowInputTests Merged-In: Ief84bbe6e6fa4da5309912059904932ccf775b75 Merged-In: I70de9835c7699fe6f56fc3655b0fee5c317ecc3a Change-Id: I70de9835c7699fe6f56fc3655b0fee5c317ecc3a
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