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Commit beefecc3 authored by Adrian Salido's avatar Adrian Salido
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TouchLatency: make updates time based and add fps to ball mode

Make ball updates time based instead of based on number of onDraw calls.
Also adding fps count to see how often frames are being updated, make
the color of the ball based on fps. This helps notice when there are
possible janks or change in refresh rate.

Test: gradlew build and run manual test of TouchLatency app
Change-Id: Ic2c2eb0fbd9fb31dddeee3228d6ab971a4f7f5e8
parent 39736939
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