Fix issue with PiP menu activity disallowing touches
- On devices where the expanded bounds are the same as the collapsed bounds, there is no task stack animation and no subsequent animation end callback, which means that touch state is not reset. Skip disallowing touches in this state. - Also fix race causing the PiP menu to ignore touches due to the pinned animation end callback happening before the menu is first shown. Bug: 65168767 Test: Tap menu on Ryu, rotate, and try and drag the PiP before the menu times out Change-Id: I0b264678aa3300fd4d4e9da5ef3d48a590232ae1
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