Fix some bugs in input rotation
Set deviceWidth/Height properly when setting displayviewport Remove unnecessary rotation from pointerlocationview (which was double rotating PointerEventDispatcher). Fixed PointerEventDispatcher to use "real" size. Bug: 179308296 Test: enable input rotation, rotate, and touch things Change-Id: I156b6b3e0bf6d71996901c6e616c5710b12e3f0c
Loading
Please register or sign in to comment