InputManagerService: Do not remove input channel when disposing monitor
To get around a race in InputDispatcher between the removal of the input channel throught nativeRemoveInputChannel and the InputChannel#dispose call, we remove the former call from InputManagerService. This means it is now the responsibiity of the client to properly close the input monitor by disposing of the InputChannel and all of its duplicates. Bug: 189135695 Test: manually try to reproduce the flaky conditions through a shell script Change-Id: Iba9f7c2428229ff6e2a7450a39828aed61160a3d
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