Fix the state cannot transition to DOZE_PULSING while docking.
If the next ScrimState is requested in a short time (Scrim state changes from KEYGUARD -> AOD -> PULSING), it has chance mCallback will be reset to null due to the cancel of previous animator. Bug: 122943655 Test: Manual. Change-Id: I1e7c3266021b066ed864b0a867522d69735d2241
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