Fix surface got offsetted twice while entering split
Split surface might be offsetted twice by RemoteAnimationController and StageCoordinator#onStageVisibilityChanged. This removes surface positioning from onStageVisibilityChanged because the split surface should have been offsetted already by remote animation. Bug: 199377815 Test: atest WMShellUnitTests Test: trigger split from recent shortcut, observed split surfces are placed properly. Test: drag to split, observed split surfaces been placed correctly. Test: shell cmd to split, observed split surfaces been placed correctly. Change-Id: I2ae1223eec130fa849e2aaa6d2e73ec3c9a845f2
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