SurfaceMediaSource: use the HW_TEXTURE usage bit
This change makes SurfaceMediaSource request Gralloc buffers with the HW_TEXTURE usage bit rather than the VIDEO_ENCODER bit. It is a temporary workaround for what is likely a Gralloc bug. Bug: 5771063 Change-Id: I9cce615e80fc14a1644fae27ba06970c262dd179
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