Ensure SKP serialization occurs on RenderThread
Instead of doing lazy serialization of SKP on the background executor serialize to a byte[] immediately at callback invocation. This ensures no potential for later mutations, race conditions, or wrong-thread issues at the expense of potentially impacting app rendering performance. However it seems preferable for a debug-only tool to be a slow instead of very crashy. Bug: 141772764 Test: test app Change-Id: I3316d49970b96f1c59bb0a28ff7335db608e539e
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