Call prepareSurfaces in applySurfacesChangesTransaction
Instead of doing custom magic by conditionally calling prepareSurface but only on the WindowAnimator, we just prepare all surfaces. This avoids issues with transaction position/size caching as the cached size/position might not be applied early enough/could be reordered. Test: go/wm-smoke Test: Enter split screen, resize things, ensure everything is absolutely in sync. Change-Id: I9ff5e6fd37dde9406b1529c86daf42061b282cb2
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