Greatly reduce BenchmarkState overhead
CL reduces BenchmarkState to minimal levels. It also adds a warmup loop to get things going first before starting measurements. With this change with clocks /not/ locked on bullhead the test for RenderNodeJniOverhead is showing a stable (0ns std dev) result of 54ns, which is approximately the expected amount. Test: Ran a few perf benchmarks Change-Id: If01e455884711ebd9cfb89f076efa19dc0b5436d
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