Add Bitmap#getHardwareBuffer
Bug: 148155907 Bug: 135299581 Test: TODO Hidden for now. We'd like to make it an SDK API eventually (b/148155907). Internal code is currently calling createGraphicBufferHandle. This is not something we plan to expose from the UI rendering module, so add a method to get a HardwareBuffer instead. This is something we were already planning to add. It seems that clients of createGraphicBufferHandle really wanted a Parcelable to pass the HARDWARE Bitmap to another thread. This should satisfy that use case. Change-Id: Id701f7c7eab37830cd7d2cdb929cbe6ba4eca119
Loading
Please register or sign in to comment