Don't create a giant layer for all notifications
Bug #6642475 When expanding the status bar, create one layer per notification instead of a single giant layer for the pile of notifications. This prevents layer creation failure when the total height of the notifications is larger than the maximum allowed texture size in OpenGL ES 2.0. This change only enables layers on notifications that will be visible once the notification area is fully expanded. Change-Id: I3c791a66cf5ac0973f3a65cfcd84b95209d580f3
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