Fix dismiss not working in landscape
In stack animation controller only one target would ever be added so when the target is re-created after rotating then it wouldn't be used. Test: - have some bubbles, drag them around, rotate device, try to dismiss them => they can be dismissed in landscape - get more bubbles, rotate back to portrait, try to dismiss them => they can be dismissed in portrait - drag the stack around the edges of the screen and verify that the only magnetic spot is where the dismiss target is Fixes: 193008696 Change-Id: I6b24b1f9d301d37749dc67c95392fd6c8451df00
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