Use bilerp sampling when drawing TextureView with non-translate matrix
Draw TextureView with bilerp sampling, when the matrix is not integer translate or identity. For example scaling matrix or translation on X by 0.4f will draw with GL_LINEAR on OpenGL pipeline. Translation on X by 3.0f will draw TextureView with GL_NEAREST. Bug: 117890671 Test: Passed CtsViewTestCases and CtsUiRenderingTestCases Change-Id: I72033410c8b0ab637c2e6b816ac9b04434286fbb Merged-In: I3acd710ff2cb4ee7b14dd4b7d9227842187130c9
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