Make sure frame buffer 0 is bound before calling GL functor
Make sure view port and frame buffer are set to the correct values before calling GL functor (WebView) draw. Improve correctness for stencil clip by doing a second flush that guarantees the stencil clear will be executed after draw commands. Bug: 79619253 Test: XFINITY Connect app draws correctly Change-Id: Ieb3d0d70caf0469b6393e6287f8529cd86519301
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