Handle multiple relayout calls with blast sync
The issue is the following: 1. Call relayout from VRI. drawsNeededToReport = 1 2. SV also will need to be updated. drawsNeedToReport = 2 3. VRI is finished rendering, but SV is not. drawsNeedToReport = 1 4. VRI calls relayout again. drawsNeedToReport = 2 5. SV finishes drawing. drawsNeedToReport = 1 BBQ will get stuck since it's waiting indefinitey for a transaction callback. The previous transaction can never get applied since we're still waiting until drawsNeededToReport = 0. This prevents situations like this from happening since it will not allow a relayout to get called until the previous transaction has been applied. Test: Split screen with chrome Bug: 167202096 Change-Id: I167a90ef00fa6677b3c55239e74eefb6a1384baf
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