Fix NPE when the vr manager isn't around at first.
There's a race condition when grabbing the VR service during ImmersiveModeConfirmation's constructor since the window manager allocates the ImmersiveModeConfirmation in its own init(); vr may still be starting up at that time. Change-Id: Ic0aa0fbf8fd087f01f4690c14e1c68f0670b0bc0 Fixes: 28159168
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