Fixed a bug where the statusbar wasn't interactive
Our restriction if it has finished was too strict before, let's loosen it to call whenever the animation has actually finished not when it reached the final value Fixes: 142189043 Test: atest SystemUITests Change-Id: Ic8a252316346782b485b25d0f5d5458b30511f09 (cherry picked from commit 9449cfc4)
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