Move onDrawn callback earlier
The new remote animation flow is waiting for the onDrawn callback to be issues before triggering the exit animation. This means for wakeAndUnlock flows, onDrawn cannot wait for the exit animation to begin. Remove all code that put this callback into a pending state. Also remove BiometricUnlockController delay. This causes a poor animation experience when unlocking with devices (sunfish) that delay the unlock. Fixes: 220340156 Test: atest KeyguardViewMediatorTest ScreenOnCoordinatorTest && Use rear FPS devices with AoD on/off Change-Id: I6129c9d1fea76f8dded2a8d567c75fb21085a5dd (cherry picked from commit e2608c01)
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