Support RGBA fonts and bitmap fonts (and RGBA bitmap fonts)
Quite a few things going on in this commit: - Enable bitmap strikes by default in Paint objects. The SkPaint parameter that enables bitmap strikes was not previously included in DEFAULT_PAINT_FLAGS. This effectively disabled bitmap fonts. Oops! It's for the best, though, as additional work was needed in Skia to make bitmap fonts work anyway. - Complain if TEXTURE_BORDER_SIZE is not 1. Our glyph cache code does not currently handle any value other than 1 here, including zero. I've added a little C preprocessor check to prevent future engineers (including especially future-me) from thinking that they can change this value without updating the related code. - Add GL_RGBA support to hwui's FontRenderer and friends This also happened to involve some refactoring for convenience and cleanliness. Bug: 9577689 Change-Id: I0abd1e5a0d6623106247fb6421787e2c2f2ea19c
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