Fixing crash in D&D due to race conditions during drag end.
*** MERGING TO MASTER *** Drag-end event processing for a child view can remove the GroupView, Which will synchronously call dispatchDetachedFromWindow(), which will null mChildrenInterestedInDrag. This causes a crash when trying to clear the map. Fixing by introducing a local variable. Bug: 25433279 Change-Id: I2ef88f7f97935dbafda54634831fbbff747b8f2e (cherry picked from commit 2e2f1066ad89110365cdb504bf6568569d94da58)
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