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Commit 03e6cff7 authored by Derek Sollenberger's avatar Derek Sollenberger
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Allocate textures in multiples of LAYER_SIZE.

This matches the behavior of the old HWUI renderer and avoids
jank when trying to release a series of small textures.

Test: UiBenchJankTests #testResizeHwLayer
Bug: 69566781
Change-Id: Idc01f8438e85d4810032fd30a141132a6cdd47a1
parent ca1265e2
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