Ignore ACTION_DOWN events when mTracking is true
This is a partial fix for b/198553252 that lessens the effects and prevents possible side effects but does not address the root cause, which is the fact that these events are ACTION_DOWN instead of ACTION_POINTER_DOWN. The second finger touches do cause the height of the shade to jump, which is not ideal, but it was unanimously preferred over dismissing the shade when I polled the team. Test: manual and atest Bug: 198553252 Change-Id: I8b087bd435622dcc66e98c731cee1558272be515
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