Avoid conflicts between architectures in prebuilt_renderscript_bitcode
The NDK build has 4 architectures, x86 and arm 32-bit architectures and x86_64 and arm64 64-bit architectures. Multilib on its own is not enough to prevent collisions in install locations. Detect conflicts and add the architecture to the path the same way cc/installer.go does. Bug: 308212344 Test: OUT_DIR=out build/soong/scripts/build-ndk-prebuilts.sh Change-Id: If7a1b062035dda87f5f8129062778c41c43de17b
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