Wait for an abort event when stopping a model
Because the client callbacks from SoundTriggerMiddleware service are async, if a client quickly stops and starts a model, then receives a detection event for that model, it is impossible for it to tell whether the event corresponding to the previous or current session, and thus is unable to reason about the resulting state of the model. To mitigate that, we will always wait for an abort event when a model is stopped before any other operation is attempted. This way the model state stays synchronized. Bug: 191935600 Fixes: 226926627 Test: Manual verification of soundtrigger use-cases. Specifically, quick toggling of Assitant and Now Playing via Settings. Change-Id: Ia1b91e78aa6981a7b3612ae9213af1b37a333d00
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