Launch `UserSwitchDialog` using the expandable
The old `UserSwitchDialogController` class would utilize the `Expandable`, and had the dialog launch itself by creating a `DialogLaunchAnimator.Controller` from the expandable. This CL threads the expandable through to the UserSwitchDialogCoordinator so it can do something similar. Test: UserInteractorTest; manual Bug: 260874319 Change-Id: I86e7df6b8aaa1dccc0cb951c491fd8c6b30294e1 Merged-In: I86e7df6b8aaa1dccc0cb951c491fd8c6b30294e1
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