QS Edit: fix some move logic
Make sure its possible to add tiles when none are there and remove tiles when all are added. Bug: 28067638 Change-Id: Ia5a145f095cd33cf8d4a85a0a8aabb2344e3dec6
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Make sure its possible to add tiles when none are there and remove tiles when all are added. Bug: 28067638 Change-Id: Ia5a145f095cd33cf8d4a85a0a8aabb2344e3dec6