Improve SurfaceView bounds calculation
Estimate SurfaceView bounds conservatively to handle GPU rounding errors. When SurfaceView border is in the middle of a pixel, a fudge factor is added or substracted to always extend the region. Test: passed CTS tests Bug: 131240729 Change-Id: I74d5c1b40f9e730758f26341eb4a028bbae6ecd9
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