Fix bug where GameService#onDisconnected isn't called
As it is, since the disconnected call happens in unbind, the call is immediately dropped due to the unbinding instead of going through. This change is a quick fix that makes it so that unbind always happens after disconnect. Bug: 223981361 Test: atest CtsGameServiceTestCases Change-Id: Icd331e64dd2be80829b8baead521906bb7d41bae
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