InsetController: Release leashes from RenderThread
We handle changes to the leashes from the UI thread, but use the same SurfaceControl wrapper object from the RenderThread with SyncRtSurfaceTransactionApplier. This means that at the time we release a SurfaceControl from the UI thread we might have already scheduled a SyncRtSurfaceTransactionApplier to use it, and actually that could be in the process of running, leading to racy access and crashes. To fix this we release the SurfaceControl from the RenderThread so that it happens behind all existing operations. Bug: 151086678 Test: Existing tests pass. Change-Id: I2308d1c64f3f368c32587f99ddfb9e05955f821f
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